PC ¦ PlayStation 3 ¦ Xbox 360 ¦ Wii ¦ DS ¦ PSP ¦ Others ¦ DGC Grade Table

Prince of Persia: Revelations PSP

Published by Ubisoft
Developed by Pipeworks Software
Release Date: Out Now
Price: £34.99

Prince of Persia: Revelations, an introduction.

After the debacle that was Prince of Persia 3D many had given up on the Prince of Persia series ever being anything worthwhile. Thankfully the next game in the series, Prince of Persia: The Sands of Time was an absolute classic and managed to virtually erase the memory of the awful Prince of Persia 3D. The only thing wrong with The Sands of Time was that it did not have any subtitles. The next game in the series, Prince of Persia: Warrior Within did have subtitles but the nature of the game changed and became more combat orientated.

What's the game about?

Despite the title, Prince of Persia: Revelations is essentially Prince of Persia: Warrior Within that appeared on the PC, PlayStation 2, and Xbox at the end of 2004. There is some new content here in the form of additional levels but if you've played Warrior Within you've already experienced a high percentage of what Revelations has to offer. As we mentioned in the introduction, Warrior Within took the Prince of Persia series and made it darker and more combat heavy. In Revelations then the emphasis is very much on combat although the platform elements are still here and the Prince can still do all kinds of acrobatic manoeuvres, however the platform elements definitely do take a back seat to the combat. The game's story is set after the events in The Sands of Time and is focused on the Prince's efforts to travel back in time and prevent the Sands of Time from ever being created. It's not going to be easy though especially as he's being pursued by a creature known as the Dahaka who is determined to kill the Prince.

What's good about the game?

If you haven't played Warrior Within and have no means of doing so on any other format, then Prince of Persia: Revelations could certainly prove to be an enjoyable action game. The game has 3 difficulty settings but even on the easiest of these the AI puts up quite a challenge and it's not a game you'll breeze through in no time which means of course you're going to get value for money. Indeed the game, which was already quite long, has been lengthened by a couple of hours with the addition of some extra levels. The control system actually works quite well too. To compensate for not having a right analogue stick to control the camera angles you can hold down the L button and then move the analogue stick to control the camera where possible. Visually the game looks quite good too.

What's not so good about the game?

The biggest problem with Prince of Persia: Warrior Within is that it feels like a game that was made for another console and has been squashed on to a technically inferior console. Choppy frame rates (at times) and patience testing loading times (patience testing for the quantity and duration) are two strong sources of irritation. When you first play the game you'll be under the impression the game has crashed as you experience game freezes whilst the UMD is accessed. Worst of all though is the fact that the game is no longer worthwhile for deaf gamers (which we'll come to in a moment), which is very disappointing.

How does it look?

Revelations looks as good as can be expected on the PSP. Generally speaking the game looks pretty much identical to Warrior Within on the PlayStation 2, although a close inspection of the character models and textures shows Revelations to be slightly inferior. With that said though for a handheld game it looks very good. As we've just mentioned the frame rate isn't as good as you would expect and it can chug in places. That said though the load times are far more annoying than any dips in the frame rate.

How deaf gamer friendly is the game?

The subtitles that were in Warrior Within have been completely stripped out of Revelations. This makes the whole thing a little pointless for deaf gamers. Not because it makes the game impossible but because it robs them of the story. If you own a console that Warrior Within was released for you may as well pick up a copy of that version instead because you're going to be able to follow the story. What make the unsubtitled cutscenes even more annoying is that you can't skip them. Tutorial tips are shown in text which is useful, although it's not much of a consolation.

Final thoughts.

Prince of Persia: Revelations is by no means a bad game and even with the aforementioned problems it still proves to be enjoyable at times. Lack of subtitles, occasional choppy frame rate and the loading times all take their toll though and make Revelations an inferior product to Warrior Within, despite the extra environments. Instead of seeing a game that was meant for other consoles, being made to fit the Sony PSP it would have been great if a game dedicated for the console had been made. At the time of writing we've recently received the Nintendo DS exclusive, Battles of Prince of Persia, a game that has been made from the ground up with the DS in mind, for review. Even though it's a different type of game to what we have here the result is much more satisfying and shows what can be achieved when a game is made specifically to suit the hardware.


Overall Game Rating: 6.8/10

Deaf Gamers Classification:

(Click the letter or here for details)

A choppy frame rate and irritating load times really take the shine of what is essentially a PSP version of Warrior Within. To make matters worse the subtitles that were in the PlayStation 2 version have been taken out.