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Fight Night Round 3 Xbox

Published by EA Sports
Developed by EA Sports

A fine addition to the best boxing series on any console with only a few
minor bits keeping it from fistic utopia.

Fight Night Round 3 has for the XBox has swaggered into the ring, and in many
departments it's a big step up from the first two installments in this series.

Graphics:
7/10
Anybody who has seen the XBox 360 version of this game is going to instantly
be spoiled by it because there's no real comparison, but until developers
give up making games for the XBox, gamers who haven't shelled out the mucho
dinero for the new system are going to be getting dumbed down versions of
many games for their regular XBox systems. Ins some cases, like UbiSoft's
Ghost Recon: Advanced Warfighter, the dumbing down is fatal. Not in this
case. While not jaw-dropping the graphics get the job done. EA focused most
of the development on the gameplay this time around and didn't put much new
firepower into the graphics.

Audio
9/10
Sure SOUNDS like boxing. I swear you can hear loose teeth rattle around in
the opponent's mouth when you catch him with a ferocious hook. The sound is
great.

Controls:
9/10
Total Punch Control has relegated button-mashing boxing games to the ash heap
of history. Those who are getting into Fight Night for the first time will be
amazed at how much actual control you have over your fighter. After 10 or so
fights you'll be ducking and bobbing and weaving and throwing combinations
with ease.

Gameplay:
8/10
Three great modes of boxing are available in this game. Career, Play Now, and
ESPN Classics.
All three have much to commend them. In Career mode, you can create a boxer
and take him all the way from amateur to the title with plenty of mini-games
to play along the way. As in previous versions of Fight Night, there is a
great RPG element as you constantly upgrade your fighter with the training
games.
Your fighter's elements are:
Power
Speed
Agility
Stamina
Chin
Body
Heart
Cuts

You need to watch your ratings and keep them climbing, because the longer you
play the opponent's ratings keep going up. If you've loaded up on power, but
have neglected to build up your stamina or chin and body ratings, a faster
fighter who can make you miss will wear you down.

Play Now allows you to set up many intriguing match ups because unlike Career
mode, where you are always fighting guys in the same weight class, here you
can pit someone like Muhammad Ali against Roberto Duran.

ESPN Classics is a nice feature. You can relive Ali vs. Frazier, albeit in a
modern type arena. How about Sugar Ray Leonard vs. Marvin Hagler? Sugar and
Duran? There are about 12 classic match ups here from all weight classes, and
the fighters do look a lot like their counterparts, and most fight like them,
too.

Take Ali against Frazier. Move him back and around and he'll start dancing
with his gloves down around his waist.

Hagler fights just like the real Marvelous, stalking forward at all times and
throwing hooks.

The only bad things about the game is that there are no rankings any more, so
you can't really watch yourself climb up the ranks to the top. You are given
a rival to fight every few bouts, but that's not the same.

If you had Fight Night Round 2, I don't think there's that much of a
difference between the two, but if your last time in the ring was with the
first version of the game, then this is a definite buy.

Deaf Gamer's Grade: No subtitles anywhere to be found.  You'd think with all
the care that went into making this game a huge gaming industry giant like EA
would be able to spend a couple of benjamin's on subtitling it, but I guess
not.  Since it's a sports title not having subtitles might not matter that
much, but it does take away some of the immersion of the game not being able
to read what the corner men are saying between rounds. D

Overall Score: 8.8

by Brian Cates